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  2. Real-Time Simulations

Real-Time Simulations

  • 3. A simulation environment.
  • 4. Step length considerations.
  • 5. Modelling a second order system.
  • 6. The complication of motor drive limits.
  • 7. Practical controller design.
  • 8. Adding dynamics to the controller.
  • 9. Sensors and actuators.
  • 12. Putting it into practice.
  • 13. Observers.
  • 14. More about the mathematics.
  • 16. Solving the state equations.
  • 17. Discrete time and the z operator.
  • 18. Root locus.
  • 19. More about the phase plane.
  • 20. Optimisation and an experiment.
  • 21. Problem systems.

18. Root locus.

  • Complex1.xhtml
  • Complex2.xhtml
  • Map1.xhtml
  • Locus1.xhtml
  • Locus2.xhtml
  • Locus3.xhtml
  • Locus4.xhtml
  • Locus6.xhtml
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